
Drowned neo-gothic towers in a stormy twigl shader
96.1K views · 813 likes · 127 saves · 42 reposts · Posted Sep 22, 2026 · 0:10 · Art
OUR NOTEA twigl shader of a drowned neo-gothic city: dark spires with lit windows rise from churning floodwater in the rain, Opus 5.5's take on a prompt also given to Fable models.
Opus 5.5 was a good model in my early tests, first non-Fable/Astra model to feel like a Fable-class model, but still hasn't fully solved the dense language issue of the recent Claudes.
Its version of the same shader (broken towers are a nice touch): https://twigl.app?ol=true&ss=-P291BpUn5JvZhohk-c0THE PROMPT
The creator didn't publish a prompt for this one. The post text is below.
MAKE ONE LIKE THIS
Three steps, using what the creators in this index used.- 1 · Copy the prompt
This creator didn't share a prompt. Start from our template instead.
PROMPT TEMPLATE → - 2 · Direct it like an editor
- Ask for one self-contained HTML file on a fixed 1920×1080 stage.
- Link this video as the reference for pacing and style.
- Send two or three rounds of specific notes.
- 3 · Render it to MP4
A short piece like this can be screen-recorded, or captured frame by frame for exact timing.
TURN AN HTML ANIMATION INTO AN MP4 →
The creator didn't name their tools. Most videos like this are HTML, canvas or SVG animation written by Claude and screen-recorded or rendered to MP4 — how that works.
The drowned neo-gothic tower twigl shader created by Fable 5.1 with the same prompt. (compare to Fable 5 in the quoted tweet, and other models before that)
Indexed Sep 28, 2026, 8:28 AM · Views as of indexing. Video and post © their creator.