Claude Video

Playable diving game inspired by the Antikythera mechanism

384.3K views · 3.5K likes · 1.7K saves · 186 reposts · Posted Sep 22, 2026 · 1:00 · Art

OUR NOTEA playable underwater exploration game set in 1901 Greece, where players dive to find ancient bronze fragments; its visuals and sound are procedurally generated in real time inside a single 3MB HTML file.

THE CREATOR'S POST
I asked Opus 5.5 to make a game inspired by the discovery of the first computer, the Antikythera mechanism. Everything you see and hear is procedurally generated in real time, from code by Opus 5.5. It's a single 3 MB HTML file. Playable Claude artifact below.

THE PROMPT

The creator didn't publish a prompt for this one. The post text is below.

MAKE ONE LIKE THIS

Three steps, using what the creators in this index used.
  1. 1 · Copy the prompt

    This creator didn't share a prompt. Start from our template instead.

    PROMPT TEMPLATE →
  2. 2 · Direct it like an editor
    • Ask for one self-contained HTML file on a fixed 1920×1080 stage.
    • Link this video as the reference for pacing and style.
    • Send two or three rounds of specific notes.
    PROMPT TEMPLATE →
  3. 3 · Render it to MP4

    A short piece like this can be screen-recorded, or captured frame by frame for exact timing.

    TURN AN HTML ANIMATION INTO AN MP4 →
HOW IT WAS MADE
TOOLS THE CREATOR NAMED
HTMLprocedural graphics and audio
LOOK
game3dsimulation

Indexed Sep 28, 2026, 8:28 AM · Views as of indexing. Video and post © their creator.