Claude Video

Log cabin in a sunlit Pacific Northwest forest

49.4K views · 597 likes · 311 saves · 33 reposts · Posted Sep 25, 2026 · 1:03 · 3d scenes

OUR NOTEA log cabin sits among towering conifers in shafts of light in a Three.js survival game; the 62-second 4K trailer was rendered frame by frame (1,881 frames) out of the game Opus 5.5 built.

THE CREATOR'S POST
Opus 5.5 has once again destroyed my expectations for games and 3D modeling. A full survival game like The Forest, in three.js, in 1 day of continual work. A 2 km island carved by simulated erosion. 44,000 trees, every one generated in code and wrapped in real photoscanned bark. Six real Pacific Northwest species. The sun and moon sit where they really would at 49 degrees north in late September. Thunder arrives late because it travels at the speed of sound. Wolves stalk at dusk, circle the fire at night and back off from a torch. Claude Code split the world between waves of agents, one per domain, and critic agents that never touched the build checked the renders against real photos. 62 seconds of 4K, 1,881 frames, rendered one by one out of the game itself. The wolf is still the weakest thing in it and it doesnt hold 60 fps yet. I ran out of Claude usage before the realism pass finished. Its not even done.

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HOW IT WAS MADE

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Indexed Sep 28, 2026, 8:28 AM · Views as of indexing. Video and post © their creator.